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Performance Acceleration™ Blog

A blog about improving organizational training and performance support

"Mobile First" Around the Corner

Posted by John Low | Monday, January 09, 2012 | Comments

One of the biggest hurdles to realizing enterprise mobile within the Federal Government is security. DISA has recently certified an Android-based mobile system for DoD, (Here is the GCN article).Civilian agencies have been looking to DoD to pave the way for security, so this is potentially a big milestone. There are rumors ...

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3 Reasons Why Serious Games are Coming of Age

Posted by John Low | Friday, January 06, 2012 | Comments

Serious Games are here. This time last year, the term “serious game” was not widely accepted as appropriate within many federal agencies. “The Federal Government doesn’t play games”, was an oft heard refrain. Serious games have been around for a long time, and there have been important initiatives within the ...

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Touch a NUI Does Not Make

Posted by John Low | Monday, September 19, 2011 | Comments

I will be presenting at the upcoming mLearning DevCon conference on October 5th in the New York Metro area, on the topic of Design Fundamentals for Natural User Interfaces.

As a sneak peak, I wanted to touch on the topic of touch vs. natural user interface, (NUI), often times ...

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Creating "Hives" with Augmented Reality

Posted by John Low | Thursday, September 01, 2011 | Comments

Junaio is one of the leading augmented reality, (AR), browsers currently available. AR browsers use the camera on your mobile device to recognize locations, images and natural features and overlay additional contextual information onto the live feed from your camera. A few days ago, Junaio, released a feature called SCAN. ...

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The 4-Hour Organization

Posted by John Low | Friday, August 05, 2011 | Comments

Tim Ferriss wrote two influential books called The 4-Hour Work Week and The 4-Hour Body. In both books Tim explores ways to get maximum effect from minimum input, both in terms of life-style design and fitness.

Tim references a study about abdominal exercises and their relative impact on muscle development. ...

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The Thousand-Button Solution

Posted by John Low | Friday, July 22, 2011 | Comments

I read an interesting report from the eLearning Guild on Rapid eLearning Authoring: Top Tools. The author Joseph Ganci, talks about the “Toolmaker Dilemma” of developing a tool that is both powerful and easy to use. The premise is that these two qualities are at odds with each other. ...

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Augmented Reality Evolving with Marker-less AR

Posted by John Low | Wednesday, June 01, 2011 | Comments

One of the more exciting advancements in augmented reality has to do with markerless AR. Essentially the technology used to “track” is evolving and becoming more sophisticated thanks in part to clever engineering and increased CPU power. Tracking is a process that an AR system uses to identify shapes in ...

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vGov - Virtual Worlds and the Federal Government

Posted by John Low | Friday, April 29, 2011 | Comments

The Federal Consortium for Virtual Worlds, (FCVW), will be hosting their annual conference at Ft. McNair on May 11 – 13. The past four years, the FCVW has been the leading organization promoting the use of virtual worlds, (VW’s), in government. Started in 2007, FCVW had 40 members, all ...

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10 Things that Get in the Way of a Good User Experience

Posted by John Low | Wednesday, April 06, 2011 | Comments

When I think about user experience, (or UX), in training and performance applications, I think about screen-based experiences, that optimize information access, and/or directly support the adult learning process, in at least two important ways:

  1. Structuring the user interface and information architecture for optimal access and minimal cognitive dissonance
  2. Making an ...

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Understanding Carney's Future by Examining the Past

Posted by Jim Smith, Ph.D. | Wednesday, February 02, 2011 | Comments

Many of you have heard John Carney talk about performance acceleration, and Carney's goal of applying this principle not only to individual performance, but the performance of teams and teams of teams (an enterprise).  Much of our current work is focused on accelerating individual performance, by developing training programs, simulations, ...

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